greystone
Is Super Cool
A true victory is to make your enemy see they were wrong to oppose you in the first place.
Posts: 110
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Post by greystone on Jul 11, 2013 12:11:57 GMT -5
Every time I play with this deck I have this picture in my head: Still having an amazing time with the deck. Right now i'm testing out the Werebear + Thoughtscour combo and will have more info in a bit. I just had to the post that picture. I like it so much I may have a new avatar! That's FANTASTIC!!!
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dom
Raging Brainstorm
Posts: 59
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Post by dom on Jul 12, 2013 18:04:11 GMT -5
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Post by Fan of History on Jul 16, 2013 12:08:54 GMT -5
There are some comments for you on Youtube. I would love to see more Flying Dino videos, btw
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Post by drinkard on Jul 16, 2013 12:39:27 GMT -5
In a match that MagicGatheringStrat and I played, I notice that he asks whether it is worth it to Ninja a Blastoderm with multiple fading counters on it. I know that on the other side of the "table," I was nervous about the clock. What does Dom have to say about this, and is it match-up dependent?
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greystone
Is Super Cool
A true victory is to make your enemy see they were wrong to oppose you in the first place.
Posts: 110
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Post by greystone on Jul 16, 2013 15:15:56 GMT -5
There are some comments for you on Youtube. I would love to see more Flying Dino videos, btw +1
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Post by gedaco on Jul 17, 2013 6:00:43 GMT -5
First of all, I LOVE THE DECK Really, I felt in love with it, thanks!! I was thinking on making a build with Walker of the Grove right after MM's release but I like this deck better. Now, let's go to the comments... I have tested Hands of Biding and I share your concerns. 4x Snags are better. The deck has some difficulties on the early turns. About Sakura, what do you think sub 4x Elders for 4xWerebears? We have 8 shuffle effects which I think is enough for Brainstorm so why not? I feel sideboard should have more answers against creatures...At this moment, I took out 3x Serene Heart (3xSabotage is enough) for putting in 3x Hidden Spider. Still, I feel UG has a lack of good answers against creatures. Any thoughts? Once again, thanks for the deck
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Post by gedaco on Jul 17, 2013 6:02:10 GMT -5
Sorry, another thing... Envelop is weak, from my point of view. I took out and add 1 more Negate and 1 more Hydroblast.
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dom
Raging Brainstorm
Posts: 59
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Post by dom on Jul 17, 2013 9:53:20 GMT -5
Q: In a match that MagicGatheringStrat and I played, I notice that he asks whether it is worth it to Ninja a Blastoderm with multiple fading counters on it. I know that on the other side of the "table," I was nervous about the clock. What does Dom have to say about this, and is it match-up dependent?
A: It is not only matchup dependent but far more boardstate dependent. Ninja-ing a Blastoderm early on does reduce your clock severely. The thing is, that good players will often block the Blastoderm with zero counters on it, so you might not get another opportunity to rebuy it. If Blastoderm is you only pressure, you might consider buying it back at one, or even at two counters, because one Blastoderm will never go all the way. If you have Wincrafter available, I would refrain from buying it back before zero counters, because you can connect with it on zero most of the times. Also, if you have a lot of mana but not a lot of gas in your hand, it seems like the correct play. If you can support your Blastoderm with another one or an Imperiosaur, I would not buy it back but rather just keep the pressure up and risk losing the one Blastoderm. As I said, it's a tough call, but I would rather keep up the pressure most of the time, especially if you have a Snag, a Spring or a Wingcrafter to push it through with zero counters.
Q: Werebear?
A: I thought about Werebear a lot. It seems like the perfect fit, ramping you up to four and being relevant in the late game. The probelm with it is that we would probably have to adapt the rest of the deck to it. What I am thinking of is subing out Temporal Spring for some copies of Rushing River, maybe adding in Wild Mongrels and Thought Scour plus flashback spells too. I do not know if this is worth it. As it stands, I don't think that this is the right deck for Werebear. It is seceptible to removal early on, which reduces your chances of playing a turn three Dinosaur and 8 Fetchlands plus some Brainstorms / Snags that go to the graveyard just does not seem enough to support it. However, I would be glad if someone gave it a try, just to be sure.
Q: Envelop?
A: I have had very good results with Envelop. It can come in against Delver Fiend, where Negate is often just too slow. Sure, here Hydroblast might be better, but Hydroblast is worse against Cloudpost decks, since you want to counter their Carddraw spells (Careful Consideration) and not their removal (as their removal does not deal with your Dinosaurs anyways). I am not saying that it is the perfect card, but I found it very useful during my playtesting.
Q: SB cards against creatures
A: I felt the same, especially when playing against Mono Blue Delver. Hidden Spider sounds awesome and I will definitley try it out.
There is another playtest video coming up on magicgatheringstrat, so check it out if you like the deck.
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Post by Fan of History on Jul 17, 2013 11:50:05 GMT -5
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Post by slithytove on Jul 17, 2013 13:57:36 GMT -5
Q: Werebear? A: I thought about Werebear a lot. It seems like the perfect fit, ramping you up to four and being relevant in the late game. The probelm with it is that we would probably have to adapt the rest of the deck to it. What I am thinking of is subing out Temporal Spring for some copies of Rushing River, maybe adding in Wild Mongrels and Thought Scour plus flashback spells too. I do not know if this is worth it. As it stands, I don't think that this is the right deck for Werebear. It is seceptible to removal early on, which reduces your chances of playing a turn three Dinosaur and 8 Fetchlands plus some Brainstorms / Snags that go to the graveyard just does not seem enough to support it. However, I would be glad if someone gave it a try, just to be sure. Just thought i'd add my 2 cents and second Dom's ocmment. I've been testing out Werebear both with, and without Thought Scour. As much as I love Werebear I feel that he's not the right fit for the deck. At least not without several other cards meant to achieve threshold. Although he provides the same amount of ramp as Sakura-Tribe Elder the elder has two distinct advantages. First the elder guarantees a turn 3 Blastoderm/Imperiosaur. The werebear can be bolted or otherwise removed where as the elder is sure to give you the ramp you need. Also a turn 2 werebear doesn't allow a turn 3 Imperiosaur due to it's land requirements. Finally the elder also allows you to grab an island if you need it while the the werebear gives only green mana. If threshold can only be achieved more easily then the werebear would definitely be worth it.
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dom
Raging Brainstorm
Posts: 59
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Post by dom on Jul 17, 2013 14:53:13 GMT -5
Q: Werebear? A: I thought about Werebear a lot. It seems like the perfect fit, ramping you up to four and being relevant in the late game. The probelm with it is that we would probably have to adapt the rest of the deck to it. What I am thinking of is subing out Temporal Spring for some copies of Rushing River, maybe adding in Wild Mongrels and Thought Scour plus flashback spells too. I do not know if this is worth it. As it stands, I don't think that this is the right deck for Werebear. It is seceptible to removal early on, which reduces your chances of playing a turn three Dinosaur and 8 Fetchlands plus some Brainstorms / Snags that go to the graveyard just does not seem enough to support it. However, I would be glad if someone gave it a try, just to be sure. Just thought i'd add my 2 cents and second Dom's ocmment. I've been testing out Werebear both with, and without Thought Scour. As much as I love Werebear I feel that he's not the right fit for the deck. At least not without several other cards meant to achieve threshold. Although he provides the same amount of ramp as Sakura-Tribe Elder the elder has two distinct advantages. First the elder guarantees a turn 3 Blastoderm/Imperiosaur. The werebear can be bolted or otherwise removed where as the elder is sure to give you the ramp you need. Also a turn 2 werebear doesn't allow a turn 3 Imperiosaur due to it's land requirements. Finally the elder also allows you to grab an island if you need it while the the werebear gives only green mana. If threshold can only be achieved more easily then the werebear would definitely be worth it. That's about what I thought on the card. Just seems a bit too fragile in the early game and asks for too much restrictions concerning deck construction. About Hidden Spider, I think I am going to try something different, maybe Hornet Sting, maybe Matsu-Tribe Sniper. Spider does not trigger of Delver, which is a huge problem because the Delver player can just sit back on delver+countermagic, bouncing the spider if nessecary.
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Post by gedaco on Jul 19, 2013 2:45:48 GMT -5
You guys might be right on the Werebear! Thanks for the replying. About, Matsu-Tribe Sniper it might be an interesting choice! Like I will test and come back later with thoughts. Thanks guys
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dom
Raging Brainstorm
Posts: 59
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Post by dom on Jul 20, 2013 4:56:43 GMT -5
The interesting cards i've found for the anti-small dude SB slot are:
Matsu Tribe Sniper Scattershot Archer (Kills your flyers, does not kill insectile aberration) Hidden Spider (doesnt trigger off of delver)
Maybe we should just run hornet sting :-)
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Post by Fan of History on Jul 20, 2013 8:32:51 GMT -5
The interesting cards i've found for the anti-small dude SB slot are: Matsu Tribe Sniper Scattershot Archer (Kills your flyers, does not kill insectile aberration) Hidden Spider (doesnt trigger off of delver) Maybe we should just run hornet sting :-) I think Scattershot Archer wins, even without Quirion Ranger backup. Just being able to kill Spellstutter Sprite and Cloud of Faeries goes a long way
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dom
Raging Brainstorm
Posts: 59
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Post by dom on Jul 22, 2013 10:42:58 GMT -5
the problem is that it will kill wingcrafter too and not kill a flipped delver. does it still not matter?
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