Post by reize81 on Sept 30, 2013 14:25:02 GMT -5
Hi,
I came up with the idea a few days ago - I don't know if someone else already built it (someone always has
So here's the Decklist:
Lands:
4 Azorius Chancery
4 Kabira Crossroads
1 Plains
2 Secluded Steppe
2 Lonely Sandbar
9 Island
Maindeck:
3 Expedition Map
2 Brainstorm
3 Dawn Charm
3 Snap
4 Cloud of Faeries
4 Sunscape Familiar
3 Compulsive Reasearch
3 Ghostly Flicker
3 Basilica Guards
3 Sea Gate Oracle
2 Stone Horn Dignitary
3 Mnemonic Wall
2 Condescend
SB:
3 Circle of Protection: Red (vs UR Delver/Kiln Fiend)
2 Curse of the Bloody Tome (vs UB Trinket and BG dredge)
2 Disenchant (vs Hexproof and Affinity)
3 Dispel (vs Burn and MUC)
2 Dus to Dust (vs Affinity)
3 Standard Bearer (vs Hexproof and Infect)
Ok, the basic idea is to set up an infinite loop with cloud of faeries, mnemonic wall and ghostly flicker. Everything else in the deck serves to draw me cards or to keep me alive. My only kill option is to sneak in basilica guards in my loop. Extort will trigger whenever I cast a spell - so with every ghostly flicker I cast I can extort for one.
So far it works quite good. I playtested vs Hexproof and vs Delver and surprisingly was able to win both matches. The SB works really well.
But sometimes the deck performs just horribly and i can't get my combo together since it has too many cards. In these situations I'd like an alternative win option. I tried Mulldrifter instead of Sea Gate Oracle - but being able to cast the oracle for just one blue mana with two sunscape familiars in play i just very good.
I am thinking about adding 1 viridian longbow. Another option could be guardian of the guildpact.
Maybe one of you guys has an idea.
I came up with the idea a few days ago - I don't know if someone else already built it (someone always has
So here's the Decklist:
Lands:
4 Azorius Chancery
4 Kabira Crossroads
1 Plains
2 Secluded Steppe
2 Lonely Sandbar
9 Island
Maindeck:
3 Expedition Map
2 Brainstorm
3 Dawn Charm
3 Snap
4 Cloud of Faeries
4 Sunscape Familiar
3 Compulsive Reasearch
3 Ghostly Flicker
3 Basilica Guards
3 Sea Gate Oracle
2 Stone Horn Dignitary
3 Mnemonic Wall
2 Condescend
SB:
3 Circle of Protection: Red (vs UR Delver/Kiln Fiend)
2 Curse of the Bloody Tome (vs UB Trinket and BG dredge)
2 Disenchant (vs Hexproof and Affinity)
3 Dispel (vs Burn and MUC)
2 Dus to Dust (vs Affinity)
3 Standard Bearer (vs Hexproof and Infect)
Ok, the basic idea is to set up an infinite loop with cloud of faeries, mnemonic wall and ghostly flicker. Everything else in the deck serves to draw me cards or to keep me alive. My only kill option is to sneak in basilica guards in my loop. Extort will trigger whenever I cast a spell - so with every ghostly flicker I cast I can extort for one.
So far it works quite good. I playtested vs Hexproof and vs Delver and surprisingly was able to win both matches. The SB works really well.
But sometimes the deck performs just horribly and i can't get my combo together since it has too many cards. In these situations I'd like an alternative win option. I tried Mulldrifter instead of Sea Gate Oracle - but being able to cast the oracle for just one blue mana with two sunscape familiars in play i just very good.
I am thinking about adding 1 viridian longbow. Another option could be guardian of the guildpact.
Maybe one of you guys has an idea.