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Post by yugular on Jan 2, 2012 7:10:42 GMT -5
They just seem to be popping everywhere!
We have atleast three competitive postdecks: IzzetPost, Mono U Post & DimirPost. On top of that we have atleast Mono G Post. And those decks are tough to beat!
For me it seems like the DimirPost and IzzetPost are the toughest decks to beat, but mono blue is also very annoying to face. It is though quite funny how many decks can be built around Cloudpost/Glimmerpost ramp & lifegain.
What are your opinions about Post decks? And what are the means to play against them?
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Post by grumpyoldgamer on Jan 2, 2012 20:05:19 GMT -5
The Post-engine is very strong, so it make sense for players to try to use (and abuse) it. Personally I'm not a big fan of Mono Blue Post decks as I feel that Mono Blue just doesn't need the extra mana. Capsize-ing your opponent into oblivion is sweet, but sometime it's just not possible or useful to do so. Red and Black provides other options for all that colorless mana, and Green obviously has plenty of expensive things to cast.
What I'd be curious to see is a Green-Blue Post deck. Green has some nice cards with CiP effects, and being able to Capsize those permanents and replay them for added value sounds interesting. The basic shell is probably not that hard to build either... Hum...
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Post by yugular on Jan 3, 2012 2:00:26 GMT -5
What green spells you have in mind?
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Post by High_Gene on Jan 4, 2012 6:59:27 GMT -5
I like the idea of a UG post deck and I'm quite curious about what you had in mind, GrumpyOldGamer. However, card advantage and value and stuff - which I absolutely like - doesn't win you the game.
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Post by grumpyoldgamer on Jan 4, 2012 19:14:19 GMT -5
However, card advantage and value and stuff - which I absolutely like - doesn't win you the game. Indeed. So maybe take a page out of Nyukon's book, go RUG and add an alternate win condition in the form of Kaervek's Torch? But creatures...? Ok, not building anything, just throwing ideas: Aurochs Herd and Llanowar Sentinel are the obvious green beaters, and Man-'o-War, Mold Shambler and Mulldrifter provides various levels of utility. Coiling Oracle seem like an auto-include, especially since it's ability works with all lands. I also have a sweet spot for Tiling Treefolk. It's a good trump against land destruction, and could prove an interesting option with cycling lands. Maybe...: 4x Coiling Oracle 4x Llanowar Sentinel 1x Man-'o-War 1x Mold Shambler 3x Mulldrifter 2x Ulamog's Crusher That's 15 creatures, plenty for a control deck. What else? Necrogen Censer for damage, Prophetic Prism for mana fixing and card draw and Serrated Arrows for removal? Ok, maybe not the Censer... The rest in counter protection, card draw and/or library manipulation, mana acceleration... Wall of Roots perhaps for early defense and ramp. And Capsize obviously. Gah, now I'll have to start building something for real.
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Post by yugular on Jan 12, 2012 8:56:15 GMT -5
I have been testing my own version of UG Post. Lack of removal is just painful and the right balance between lands and counters is hard to come by... Also green really doesn't bring anything awesome to the mix. Granted Coiling Oracle is nice, but doesn't win the game...
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Post by yugular on Feb 15, 2012 10:09:44 GMT -5
I have been testing my own version of UG Post. Lack of removal is just painful and the right balance between lands and counters is hard to come by... Also green really doesn't bring anything awesome to the mix. Granted Coiling Oracle is nice, but doesn't win the game... I have just given up with UG Post. I found no way to make it better than monoU/Grixis/Izzet Post.
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Post by legerdemain07 on May 7, 2012 9:43:37 GMT -5
I realize I'm kinda necro-ing this thread, but I was wondering if anyone has tried an attrition-style U/B control deck using Mystical Teachings and the 8-Post engine? I was considering one using Evincar's Justice as a repeatable board wipe, instead of Capsize as repeatable bounce, but that double-black casting cost is rough in a deck with 8 colorless lands. Plus, EJ can't be tutored for.
I was considering something like this, would appreciate feedback:
4 Errant Ephemeron (better clock than Spire Monitor, might cut to 1 though and add a few Mulldrifters or Sea Gate Oracles for added draw/selection)
4 Rune Snag (might be better as Mana Leak) 4 Prohibit (splashable counter, wish the mana could support Counterspell) 2 Power Sink (this and Condescend let the deck take advantage of the Post engine) 2 Condescend
4 Mystical Teachings 4 Preordain (not enough shuffle effects for Brainstorm) 4 Think Twice (maybe Accumulated Knowledge?)
3 Last Gasp (hits everything in MBC) 1 Diabolic Edict (an out against Guardian, plus hexproof) 1 Doom Blade (for Crushers) 1 Evincar's Justice
4 Cloudpost 4 Glimmerpost 4 Terramorphic 9 Islands 5 Swamps
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Post by RockBass on May 8, 2012 14:44:32 GMT -5
It crops up on occasion on the daily MTGO Pauper events. I haven't tried it yet, but I want to give it a run. I will do some comparisions with what puts up results vs your suggested additions and let you know.
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