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Post by nyukon on Jan 14, 2012 3:57:33 GMT -5
Grix MadnessI wanted to mess around with the madness mechanic and this is what I came up with: 1 Izzet Boilerworks 1 Dimir Aqueduct 4 Terramorphic Expanse 8 Island 6 Swamp 3 Mountain 3 Putrid Imp 2 Grave Scrabbler 3 Hapless Researcher 2 Waterfront Bouncer 3 Stinkweed Imp 3 Merfolk Looter 2 Ulamog's Crusher 3 Obsessive Search 3 Fiery Temper 3 Tortured Existence 3 Exhume 3 Brainstorm 4 Rune Snag Sideboard3 Dark Withering 3 Kris Mage 3 Psychic Purge 3 Tormod's Crypt 3 Vampire Hounds MechanicsPutrid Imp: Dicard Engine Tortured Existance: Discard Engine+Retrieve Waterfront: Discard Engine+Bounce Merfolk Looter: Discard+Draw Kris Mage: Discard+Damage Aggressive creaturesUlamog's Crusher Stinkweed Imp Putrid Imp Vampire Hounds mtgdeckbuilder.net/Decks/ViewDeck/335300Read more: paupertothepeople.proboards.com/index.cgi?board=pauperdecks&action=display&thread=161#ixzz1jQ6f9cfC
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Post by dougbiss on Jan 16, 2012 13:23:42 GMT -5
It appears that the deck you've linked to is not the deck you've listed above. Close, but that one has Counterspell and no Tortured Existence, plus a few other differences. I don't play decks like this very often, so this is likely a stupid question, but why only 3 Exhume? I love early surprises, so I'd probably like to do 3 Crusher and 4 Exhume in hopes of pulling off that T2 Crusher.
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Post by nyukon on Jan 16, 2012 15:45:53 GMT -5
After I posted this I found a bunch of issues with this list when I tested it on Magic Workstation so Made some changes.
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