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Post by legerdemain07 on Apr 30, 2012 12:37:10 GMT -5
Could some sort of control deck be built around this card in Pauper? It's splashable and would provide aggro decks with extra decisions to make, but may come down too late against fast aggro decks like affinity or infect. Just wondering what you all think about it.
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kennon
Is Super Cool
Posts: 125
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Post by kennon on May 1, 2012 11:46:56 GMT -5
I've been wondering that myself as well. It's potentially some good card draw, but I've not tested it out yet to see how often it just winds up being a 1 mana tax on their spells. Still, that tempo change isn't completely to be ignored.
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Post by yugular on May 1, 2012 12:54:52 GMT -5
I love that card in EDH! But as for pauper... It hasn't seen any play in the last year when I have been playing pauper, and that is a bit surprising because both effects (1 colorless tax & draw a card) are very good and not too common in pauper. However this card suffers some amount from the old Browbeat syndrome. Both effect are nice, but your opponent can each time choose the best option in the situation, and this card can be played around by taking a slight (situational) tempo loss. This card would be quite nice t2 play for some control decks I assume...
If anyone plays this card in any deck I would like to hear thoughts about it!
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Post by legerdemain07 on May 3, 2012 2:24:03 GMT -5
I looked around online but didn't find it in many decks outside EDH and multiplayer. I'm wondering if it would be good in a deck that has some sort of mana denial, whether it's LD, bounce or a creature like Pestermite.
What I really like about it is that you can still counter an opponent's spell after he pays the 1, so it can have a beneficial effect on conditional counters like Rune Snag, Mana Leak, Force Spike, etc.
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Post by RockBass on May 4, 2012 17:37:55 GMT -5
Blue, more than any other color, is about permission and control. This gives your opponent options, when ultimately, you don't want him/her to have any. Couple that with probably having to run 2 or 3 in your deck, which could be filled with legit card draw spells, and it seems subpar.
At least, that's what I think. I'm often wrong, though.
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Post by grumpyoldgamer on May 5, 2012 7:36:12 GMT -5
Blue, more than any other color, is about permission and control. This gives your opponent options, when ultimately, you don't want him/her to have any. Couple that with probably having to run 2 or 3 in your deck, which could be filled with legit card draw spells, and it seems subpar. At least, that's what I think. I'm often wrong, though. Unless you make it the point of the deck. Many of the cards with that kind of clause proposes powerful effects for their casting cost. Stronger than what you'd usually get at that particular CMC. But if you build your entire deck around that particular mechanic, where the opposing player consistently has to pay extra mana to block you, you may be able to set up a situation where the player has to lock-up his ressources if he wants to stop you, or let you run wild with your better-than-cmc spells. Add some land destruction... Hum... a pity that Citadel of Pain is not a Common...
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Post by RockBass on May 5, 2012 14:14:49 GMT -5
Let's build the deck, then! Since we would want a land destruction theme, that's probably going to put us into U/R, right?
4 X Stone Rain 4 X Rhystic Study
And also a question. If there are more than one of these on the board, does the opponent have to pay for each instance, or is it a global effect?
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Post by legerdemain07 on May 7, 2012 9:18:05 GMT -5
forums.mtgsalvation.com/showthread.php?s=62895879ccae758ee9b47d7855bd8572&p=5954223#post5954223According to these guys, multiple enchantments means multiple triggers. As for building the deck, I would add Lightning Bolt or Flame Slash for removal, and then some counters like Mana Leak or Memory Lapse, since we're attacking tempo. 4 X Stone Rain 4 X Rhystic Study 4 X Flame Slash 4 X Mana Leak Boomerang seems like it would be good, since it can hit lands and double as temporary spot removal, but the UU cost could be difficult. What about something like And what would be our win condition?
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kennon
Is Super Cool
Posts: 125
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Post by kennon on May 7, 2012 21:54:10 GMT -5
Jace's Erasure?
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Post by RockBass on May 8, 2012 14:39:30 GMT -5
Jace's Erasure? Yeah, you would suggest that, wouldn't you.... I'm brainstorming some win cons, how about adding Poison the Well to the main? I like the Consign to Dream Idea as well.
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Post by legerdemain07 on May 8, 2012 23:19:12 GMT -5
I like Poison the Well, but will the mana base support double red? I guess it probably has to. Is there room for Fade Away in this deck? Or is this a sideboard card?
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Post by High_Gene on May 9, 2012 3:58:27 GMT -5
I tried to abuse Rhystic Study but failed so far. However, I gladly accept any suggestions.
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Post by RockBass on May 9, 2012 11:55:01 GMT -5
Would you mind posting your most recent attempt?
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kennon
Is Super Cool
Posts: 125
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Post by kennon on May 9, 2012 23:32:46 GMT -5
Jace's Erasure? Yeah, you would suggest that, wouldn't you.... Hey, where's the fun if I'm trying to figure out easy stuff? lol
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Post by legerdemain07 on May 10, 2012 0:07:03 GMT -5
Here's another card that could fit well in the deck:
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