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Post by Fan of History on Feb 26, 2013 2:09:44 GMT -5
Deluxeicoff did a couple of 3-1s and 4-0s with this deck in aug/sep 2012 I have played it casually since (and in videos). Last weekend I interviewed him about it. The interview is here: www.youtube.com/watch?v=fThuV2pntokThis is the current deck list he played in two Dailies this week Lands 22 Plains Creatures 4 Benevolent Bodyguard 2 Cenn's Enlistment 4 Doomed Traveller 4 Kor Skyfisher 4 Loyal Cathar 4 Soul Warden 4 Soul's Attendant 4 Suture Priest 4 Veteran Armorer Spells 4 Guardian's Pledge Sideboard 4 Crimson Acolyte 4 Icatian Javelineers 4 Patrician's Scorn 3 Prismatic Strands Here are some of the videos of me playing the deck: www.youtube.com/playlist?list=PL2jQrD9SkZOOSmYTY3Gjp3g9WxucH6fjyIt seems to have a very good matchup against aggro and a better Fissure Storm matchup than normal WW. The control matchup remains to be tested enough. Thoughts?
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avery61
Gravy Cake
Bacon!
Posts: 283
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Post by avery61 on Feb 26, 2013 15:39:04 GMT -5
I have been called more bad names for playing this deck than any other deck before it. Well, that was mainly just from one person that I kept smiley facing after each rant, and no I didn't report him. Would probably have gotten in trouble for my smiley faces, but after he called me a newb I just smileyed him and it snowballed from there.
Yeah I know I should have just ignored him. Should I feel bad?
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ckangas
Raging Brainstorm
Posts: 69
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Post by ckangas on Feb 26, 2013 21:36:49 GMT -5
I'm actually curious, why does this have a better MU against familiar storm? Won't suture priest just get bounced? You can use bodyguard to protect it, but by that point they're probably able to bounce the rest of your board and bounce the suture priest next turn?
Typically, WW wins against familiar by leading early with a war falcon, getting pressure via the air (getting around their walls/regenerators/oracles, and then using javs to threaten fairies, and journies to take out the familiars. Skyfisher is your only real flyer in the deck (and no war falcon), there's no removal in the 75 (I understand the bad synergy between journey and scorn, but they're coming out regardless), and javs are in the board. I'm probably missing something important, but it seems like this would have a worse MU. Don't get me wrong, I can see where this really excels against affinity and MGA, but I'm not seeing the benefit against familiar storm. Unless they deck themselves before they can kill you...but they'll probably be swinging for 10+ a turn without facing removal.
Btw, sunlance is extremely good in this meta. Not the best against familiar storm (well, it kills everything besides the walls), but it's better than it's been in the past. Post/heproof is the only MUs that it's bad in, but removal is generally bad in those MUs.
That being said, I think WW is much stronger than most people realize in this meta. COP:green or flag-bearers make MGA a good MU, life gain and dust to dust make affinity a good MU, the modern lists do well against delver (javs are amazing in the MU, especially with skyfishers; knight of sursi is a good filler against delver). Post is traditionally the biggest enemy of the deck, but with a low curve and acolytes in the board it isn't bad. Familiar storm is negative, but generally better than expected if you're running 8 removal and a low curve. As long as you can keep cloak off the table, hexproof is a good MU, etc. Martyr of Sands is also surprisingly strong against many decks (sands + hawks = 21 life...no that isn't a typo, actually they can net as much as 30, but normally it's 15-21 as long as it isn't a top deck late game). If you stick with nearly all flyers, that 20 extra life normally allows you to trade damage through the air for the rest of the game and win. It is the exception and not the norm, but I've been at 71 life after 2 martyrs. Normally this wouldn't matter (games are decided by board state not life) but when everything in your deck flies, suddenly life becomes an important resource.
I haven't had the time to take it into a daily (I'm hoping to this weekend), but I've had positive results in the tourney room.
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Post by Fan of History on Feb 27, 2013 15:01:55 GMT -5
I have been called more bad names for playing this deck than any other deck before it. Well, that was mainly just from one person that I kept smiley facing after each rant, and no I didn't report him. Would probably have gotten in trouble for my smiley faces, but after he called me a newb I just smileyed him and it snowballed from there. Yeah I know I should have just ignored him. Should I feel bad? I don't think you should feel bad. Sounds like he was just a frustrated person
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Post by Fan of History on Feb 27, 2013 15:03:13 GMT -5
I am no expert on the deck, but in this match Soul Sisters vs Familiar Storm the storm deck just couldnĀ“'t finish me. Even Temporal Fissure did not do much against me and eventually he decked himself. www.youtube.com/watch?v=Gx31-7XNWYI
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ckangas
Raging Brainstorm
Posts: 69
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Post by ckangas on Feb 27, 2013 19:17:55 GMT -5
I am no expert on the deck, but in this match Soul Sisters vs Familiar Storm the storm deck just couldnĀ“'t finish me. Even Temporal Fissure did not do much against me and eventually he decked himself. www.youtube.com/watch?v=Gx31-7XNWYIBetween not blocking early, wasting the snap, not drawing with DA, poor blocks when you *did* have mana open for pledge, etc. I'm not sure you can base on the games. He was also running a pretty shady list. Once he hit the wall with a fissure in the GY it *should* have been game over, since his walls and fissures cost 2 (later one). At that point, you should have been limited to playing one creature each turn. Even if he wanted to keep it simple, he could have done (bounce your soul sister with fissure, play wall returning fissure, play fissure bouncing the wall and your plains). Without anything more, he loops you to having 0 permanents the rest of the game pretty early. Yet he badly (and consistently) misplayed all ensuing turns. His math is also pretty easy to calculate for decking himself. He'll do (damage on board - 1 for life gain) * cards in deck. If he would have been playing properly, he could have dealt well over 100 damage in that time. I'm guessing he was just new to the deck. For someone who isn't used to playing combo decks, it can be a rough adjustment. Once you get things down familiar storm is pretty straight-forward to play against decks without LD and removal, but it can take a while to learn if you aren't "familiar" with the archetype.
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Post by Fan of History on Feb 28, 2013 3:42:01 GMT -5
I agree. As I said, I am no expert on the deck, having only played 12 practice matches with it. I was possibly wrong about it having a better Familiar Storm matchup than "normal" WW. Seems a lot better against most aggro, though. Deluxeicoff will run the deck in a few dailies now, having become nostalgic after the interview
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