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Post by sebastian on Apr 14, 2013 0:03:03 GMT -5
Esper Cloudshift
Quote:
(22) Lands 1x Bojuka Bog 1x Halimar Depths 1x Azorius Guildgate 1x Dimir Guildgate 2x Orzhov Guildgate 4x Swamps 6x Islands 6x Plains
(14) Creatures 1x Kor Sanctifier 1x Blind Hunter 2x Mesmeric Fiend 2x Sea Gate Oracle 4x Kor Skyfisher 4x Mulldrifter
(24) Spells 2x Duress 2x Undying Evil 2x Castigate 2x Diabolic Edict 3x Innocent Blood 3x Ponder 3x Cloudshift 3x Compulsive Research 4x Journey to Nowhere
(15) Sideboard 1x Mana Leak 2x Echoing Decay 2x Dust to Dust 2x Monk Realist 3 Hindering Touch 3x Aven Riftwatcher
The deck is basically a mid-range deck that attempts to use and abuse 'enters the battlefield' abilities. The deck hinges heavily on undercosted high-powered fliers such as Kor Skyfisher and hand-disruption and card-drawing. The deck takes it's name from the one mana white instant Cloudshift which 'blinks' a creature you control and then brings it back into play. This is both a pro-active and a reactive strategy, and so the deck has the ability to shift between a beat-down strategy and a control strategy depending on the match-up. The most skill intensive aspect is knowing when to shift gears.
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Post by sebastian on Apr 16, 2013 14:31:46 GMT -5
i keep playing this deck but i'm starting to think it's pretty bad.
has anyone had any success with a style like this? focusing on Ghostly Flicker, Cloudshift, or Undying? maybe this could be a Standard Pauper strategy?
the major problem i'm having is whether to make it a counterspell value creature deck, or if i should make it a versatile aggro deck...maybe more counterspells in the main with transformative aggro strategy in the sideboard?
*i took out the long-winded card descriptions because this isn't yet a deck so a primer is a bit un-necessary*
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ckangas
Raging Brainstorm
Posts: 69
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Post by ckangas on Apr 16, 2013 18:28:29 GMT -5
I don't think this deck is able to beat U/UG Fissure.
I think it would have a hard time against MGA, URPost and affinity.
It's pretty difficult to play control without cloudposts. MBC is the only deck that is currently being played that does it - and only because of things like crypt rats and tendrils that make the aggro MUs so positive.
A slow grindy deck like this just can't compete as well anymore. Decks are either too fast (Fissure, MGA, affinity). Lowering your curve will help, and you can start there. Still, this meta is not friendly towards innovation of a new archetype.
I'm sure you'd have better luck and more fun designing this for standard pauper; esper flicker is perfectly viable there as a tier 1 deck.
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avery61
Gravy Cake
Bacon!
Posts: 283
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Post by avery61 on Apr 16, 2013 22:20:26 GMT -5
Haven't played the deck but it does look very slow. lot of control though, so I'm willing to sleeve it up and give it a go. I doubt I can get many games in but I will let you know how they went, of course losses may be due to a learning curve.
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Post by zugdude47 on Apr 19, 2013 20:42:58 GMT -5
ckangas is right unfortunately these kind of decks r just in a bad spot lately. u seem to have a good matchup against burn but this deck is most likely to slow to beat some of the fastest decks n i know post would tear it apart. u don't have a real clock n ur sb is just not nearly enough. ive been fissured the same turn i cast hindering touch, they just continue the loop.
It is a very fun deck oth$erwise i just couldn't imagine playin it without half the sb being devoted to fissure/post. also check out momentary blink
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Post by sebastian on Apr 19, 2013 21:02:25 GMT -5
thanks so much for the responses --
i really tried everything to make this deck work, including adding familiar's to speed up the overall gameplan, but nothing has worked. it's extremely frustrating to just be steamrolled by the powerhouse decks.
i think it's interesting what has been said so far about how the metagame is so unfriendly to these kinds of decks -- is this a good thing? is fissure oppressive? i don't expect this thread to answer this question (maybe it has already been asked elsewhere) but as a brewer it has been disheartening to see week after week the same decks in the 4-0 bracket of the dailies. not that there isn't room for innovation, but right now the format is at the mercy of storm.
once again, ckangas, avery61, and zugdude47 thanks for the replies!
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Post by zugdude47 on Apr 20, 2013 11:44:12 GMT -5
personally im not very happy about fissure/post dominance it just makes dailys miserable and makes alotta control and midrange strategies unable to compete. every time I build a deck that I enjoy it ends up having a bad post matchup cause I like grindy win which of course cant pressure post fast enough. my ub trinket deck has 10 cards for it in the board n that deck even has discard mb.
to be crude, I will dance on cloudpost and temporal fissures deck when there eventually gone.
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